﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace SeaBattleWAForm
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {

        }

        private void button10_Click(object sender, EventArgs e)
        {

        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void button4_Click(object sender, EventArgs e)
        {

        }

        private void button6_Click(object sender, EventArgs e)
        {

        }

        private void button8_Click(object sender, EventArgs e)
        {

        }

        private void button9_Click(object sender, EventArgs e)
        {

        }

        private void button26_Click(object sender, EventArgs e)
        {

        }

        private void button31_Click(object sender, EventArgs e)
        {

        }

        private void button51_Click(object sender, EventArgs e)
        {

        }

        private void button71_Click(object sender, EventArgs e)
        {

        }

        private void groupBox1_Enter(object sender, EventArgs e)
        {

        }

        private void button103_Click(object sender, EventArgs e)
        {
            
        }

        private void textBox1_TextChanged(object sender, EventArgs e)
        {

        }

        private void button102_Click(object sender, EventArgs e)
        {

        }

        private void button105_Click(object sender, EventArgs e)
        {

        }

        private void userControl11_Load(object sender, EventArgs e)
        {
            
        }

        private void userControl12_Load(object sender, EventArgs e)
        {
            
        }
        
        
    }
}
